As this summer starts, I find myself in a predicament: I don’t have enough time in the day to consume all the content I want to. In the past week I’ve quickly inhaled as much Mad Men, movies (such as Being John Malkovich, Return of the Killer Tomatoes! to name a few) reading as many pages in several books as I can, and played THE LAST OF US non-stop. It is too much, gives me almost no time for social activities, and frankly, makes me feel like a giant nerd. But I love it. I used to be concerned that I’d run out of content to consume. I’m more optimistic, that the world has so many things to offer now…I just wish I had more time to produce the content; producing more content needs to be my next phase.
I think I would be doing this blog post a giant disservice if I didn’t mention that The Last of Us, or TLoU, on the Playstation 3 has been engrossing, exciting, amazingly entertaining, and emotionally draining all at the same time. The last detail might sound like a negative thing to attach to a video game, but its the best way to describe how this game makes you feel, and I couldn’t be more positive about how exciting this is as a new IP and narrative in an almost stale medium. We are inundated with violence in videogames and in movies, as just spectacle and a way to add heightened tension; usually all of this is done in such a way that makes violence seem impersonal, sterile, and ultimately over the top. In TLoU, violence is used to illustrate the struggle for survival humans must deal with in a post-apocalyptic world. In the game, people have literally re-entered the food chain after a virus has virtually wiped out all of humanity after 20 years; multiple predators are vying for our protagonists’ potential meat as a meal. All of this wrapped up with zombies, a road trip all taking place in a beautifully, photo-realistic, overgrown, unkept, decayed version of America, by-golly you have yourself an awesome skeleton of an idea for a video game. But at its core, at its heart, TLoU is a deeply human story about a father caring for his daughter, and makes the player question what we are willing to sacrifice to save the ones we love. Beautiful, poetic, violent, heart. Throw in a few curse words and that my friend, has the makings of not only game of the year, but story of the year. I won’t be forgetting this game for awhile.
On an upbeat note, it is officially the first day of summer! What does that mean for office dwellers like me? It means I get to peruse the Internet during my breaks and find amazingly beautiful locations around the world to make me insanely jealous and longing for the weekend. Luckily, to mark National Geographic’s 125th birthday this year, its editors launched a Tumblr account to highlight some of its forgotten images that haven’t been published. Found is Nat Geo’s photo stream that can take away an hour of your day before you know it. They are all archived, unpublished vintage prints and there are a lot of them. Here is one of my favorite’s, follow the link and comment with the link of our favorite!